THE INBOX

Link: https://prodnitro.itch.io/the-inbox

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You're a middle manager. Emails arrive that lay out heavy decisions for you to make.

Hit profit targets. Watch people suffer. Miss profit targets, you suffer.

40+ emails | Real consequences | Multiple Pathways

Important game play note: Be sure to close the emails to resume time using the small x in the top left of the email content section. Time pauses when reading emails and resumes when you close them! Wanted to be sure to note this for players who end up "stuck" because it's not terribly obvious in the UX :)

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JAM THEME: GAMES FOR CHANGE

https://itch.io/jam/jampacked-2025


"Games for Change, invites participants to explore how games can become tools for reflection, empathy, and transformation. Games can simulate complex systems, make hidden structures visible, and help players engage with pressing questions about the world around them. They can address issues such as inequality, gender, climate, war, labour, health, and belonging, or focus on smaller, personal experiences that speak to broader social realities." 


Impossible choices reveal deep exploitation, detachment, zero sum game nature to everything, and lack of empathy all packed into spreadsheets. Meanwhile, blame is shifted onto you. I mean, you are the decision maker after all.

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⚠️ Content Warning: May include heavy topics, nothing real, all in good fun.


15-20 minutes | Mouse only | Based on real corporate emails


Personal note from Nitro:

Thank you so much for playing, I hope you made it far into the game, enjoy it, and find the multiple endings! I'm not entirely sure how balanced it is, but I really want to improve this. Let me know if you'd like to see more. I had a whole story fleshed out that I would love to go deeper into, I may have fallen further into storytelling than UX, so forgive me! Thank you for hosting the Jam, I loved the theme and I hope my game follows suit in causing some deep, dark, and forced introspection of interpersonal themes. This is my first ever game and I couldn't be more proud to complete it in the 2 day time frame, this has given me a taste for it, so I personally thank you.


Made for Jampacked 2025

Updated 8 hours ago
Published 3 days ago
StatusPrototype
PlatformsHTML5
Release date 3 days ago
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorNitro
GenreSimulation
Made withUnity
Tagsabsurdist, capitalism, Dark, Dark Humor, Management, Meaningful Choices, Narrative
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse
AccessibilityColor-blind friendly, One button

Comments

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Hi, thanks for the game!

Bug? stuck into an infinite loop at 50% of D2Q1 after denying the AI & receiving thanks from Worker #1973.

Thanks so much for playing! 

Are you closing the email? It's not terribly obvious, but the small X will close it and time will resume. Time pauses when reading emails, resumes when you close them, and days end at 16:00 :) 


There's so much fun story content that heats up after that, sorry you missed that! It goes up to to Q3, Day 9, 3 days per quarter, so it will also include quarterly reports and things like that. Also, be sure to use embed version as the download zip is the submitted build which had some bugs I fixed in the live embed. Please let me know if this works for you and if you're able to finish the story

Hope you like it!!

-N