
I build games with a focus on bringing a strong and original player experience. My work spans prototypes, game jams, and ongoing experiments in mechanics, design, and interaction. I’m especially interested in making games that are thoughtful and memorable to play.
I use short form projects and iterative development to explore ideas, refine mechanics, and push myself as a craftsperson. I actively participate in game jams and aim toward larger projects as ideas develop. I value authenticity, and I enjoy connecting with other people who love to create and play games.